#3 - Ballotoro released. What's next?


🚨

So Ballotoro is a short, chaotic game about rolling a ball. It's out now.

It was built in just one month, and while I don’t expect it to sell long-term, I’m genuinely happy to see people playing it.

Buy now on Steam


Ballotoro taught me a lot about game development.

It’s simple, messy, and fast — and that’s exactly what I feel "fun".

Before this, I was working on a much bigger project called End Turn.

It had a unique idea, and I pushed "hard" trying to make something grand.

But a year flew by, and I burned out. It stalled.

Now, after finishing Ballotoro, I finally feel like maybe I could return to End Turn —

But this time with a better foundation and a clearer mind

(Actually, I don't know what my brain is doing sometimes.)

What’s next?

Not sure yet. But I’m moving forward.

Thanks for trying out Ballotoro — even a short game means a lot when someone chooses to play it.

Ha, ha… One day.

--

flatcat

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