#0 - Update v0.3.5 out now
Hey everyone!
Thanks so much for checking out Ballotoro and leaving feedback — it’s been incredibly helpful. This update is all about polishing the feel and making things easier to understand at a glance.
What's new:
- Added stat tooltips to explain what each stat does
- Added battery. Fill it up to gain more rolls.
- The run ends when out of rolls. You can go endlessly
- Added bounciness to bars
- Added menu and retry button
- Added sound effect when ball collides
- Added Size and Speed Stat.
- You can now see how many balls you have
- You can now add balls (by other effects)
Currently, you only gain points when balls touch something. We can definitely do more than that.
And yes, I believe you all know very clearly that the game is heavily inspired by Brotato and Balatro : D
I'm contacting artists and musicians to help us build the game. Currently on a tight budget, so I need to make smart choices about this.
It would be fun if Toby Fox were in the game LMAO
- flatcat
Files
Ballotoro (Prototype)
Roll balls, earn points, upgrade your run. A short chaotic prototype to test core loop and progression.
Status | Prototype |
Author | FlatCat |
Genre | Simulation |
Tags | Casual, Cozy, Incremental, Mouse only, Physics, Roguelike, Roguelite, Short, Singleplayer |
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